I’ll be showing tips and shortcuts to reduce the painful tasks and focus your time where it counts. This is the perfect tutorial content for anyone who wants to get started with Blender. It contains all of our most popular sculpting tutorials. One of the vital parts of making game characters is baking. Using Xnormal and the addon ‘Hair Tools’ for Blender, you’ll master baking the particle mesh into texture maps. For 3D artists in games, film, and advertising, Substance Painter offers a robust toolset that is easy to use. Understand low poly techniques, how to make a high poly model, maps baking, UV mapping, and PBR texturing. Learn how to place hair cards, grooming and how to make the hair and beard look believable in a professional game environment. Total Running Time: Introduction: 01h 57m 07s. Modeling and Texturing Props for Games - Flippednormals - Free download.
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